Batch Limit Rules

We use Slurm syntax for all the discussions on this page. Please check how to prepare slurm job script if your script is prepared in PBS syntax. 

Memory limit

It is strongly suggested to consider the memory use to the available per-core memory when users request OSC resources for their jobs.


Node type default memory per core (GB) max usable memory per node (GB)
gpu (4 gpus) - 88 cores 10.4726 GB 921.5937 GB

It is recommended to let the default memory apply unless more control over memory is needed.
Note that if an entire node is requested, then the job is automatically granted the entire node's main memory. On the other hand, if a partial node is requested, then memory is granted based on the default memory per core.

See a more detailed explanation below.

Default memory limits

A job can request resources and allow the default memory to apply. If a job requires 300 GB for example:

#SBATCH --ntasks-per-node=1
#SBATCH --cpus-per-task=30

This requests 30 cores, and each core will automatically be allocated 10.4 GB of memory (30 core * 10 GB memory = 300 GB memory).

Explicit memory requests

If needed, an explicit memory request can be added:

#SBATCH --ntasks-per-node=1
#SBATCH --cpus-per-task=4
#SBATCH --mem=300G
Job charging is determined either by number of cores or amount of memory.
See Job and storage charging for details.

CPU only jobs

Dense gpu nodes on Ascend have 88 cores each. However, cpuonly partition jobs may only request 84 cores per node.

An example request would look like:


#SBATCH --partition=cpuonly
#SBATCH --time=5:00:00
#SBATCH --nodes=1
#SBATCH --ntasks-per-node=2
#SBATCH --cpus-per-task=42

# requests 2 tasks * 42 cores each = 84 cores

GPU Jobs

Jobs may request only parts of gpu node. These jobs may request up to the total cores on the node (88 cores).

Requests two gpus for one task:

#SBATCH --time=5:00:00
#SBATCH --nodes=1
#SBATCH --ntasks-per-node=1
#SBATCH --cpus-per-task=20
#SBATCH --gpus-per-task=2

Requests two gpus, one for each task:

#SBATCH --time=5:00:00
#SBATCH --nodes=1
#SBATCH --ntasks-per-node=2
#SBATCH --cpus-per-task=10
#SBATCH --gpus-per-task=1

Of course, jobs can request all the gpus of a dense gpu node as well. These jobs have access to all cores as well.

Request an entire dense gpu node:

#SBATCH --nodes=1
#SBATCH --ntasks-per-node=1
#SBATCH --cpus-per-task=88
#SBATCH --gpus-per-node=4

Partition time and job size limits

Here is the walltime and node limits per job for different queues/partitions available on Ascend:








1 core

4 nodes

This partition may not request gpus
(as the name implies)

84 cores per node only



 1 core
1 gpu

4 nodes 

debug 1:00:00 1 core 2 nodes  
preemptible 1-00:00:00 1 core 4 nodes The job in this partition will be terminated when there are pending job with higher priority; you need to specify this explicitly 

Usually, you do not need to specify the partition for a job and the scheduler will assign the right partition based on the requested resources. To specify a partition for a job, either add the flag --partition=<partition-name> to the sbatch command at submission time or add this line to the job script:
#SBATCH --paritition=<partition-name>

    Job/Core Limits

    Max Running Job Limit Max Core/Processor Limit Max GPU limit
      For all types GPU debug jobs For all types  
    Individual User 256 4


    Project/Group 512 n/a 704 32

    An individual user can have up to the max concurrently running jobs and/or up to the max processors/cores in use. However, among all the users in a particular group/project, they can have up to the max concurrently running jobs and/or up to the max processors/cores in use.

    A user may have no more than 1000 jobs submitted to the parallel queue.